Destiny 2: PvP Maps
As a senior artist, I led world-building, design, and rapid iteration, ensuring maps were visually engaging and optimized for gameplay. My contributions ranged from artistic composition to refining spaces through playtesting. Below are the maps I worked on, showcasing my design ownership and collaboration.
PvP Gambler's Ruin

As map owner, I led rapid iteration, playtesting, and look development for Gambler’s Ruin. I fine-tuned every detail to balance aesthetics with tactical gameplay, ensuring dynamic spaces that elevated the PvP experience.




PvP Citadel

In collaboration with Jeff Horal, I helped define several core areas of this dynamic map. From sweeping vistas to strategic choke points, I worked to balance gameplay with striking visual composition.




PvP Solitude



Collaborated with the art team to bring the frigid beauty of PvP Solitude to life. I focused primarily on the natural areas, heavily contributing to the icy environment of Polaris. My work helped shape the map’s chilling atmosphere and tactical flow.

PvP Firebase Echo



Collaborating with other artists, I contributed to key areas of Firebase Echo, helping shape spaces for high-stakes gameplay. My focus was on creating environments that felt both dangerous and immersive.

PvP Bannerfal



My task was to update Destiny 1's Bannerfall for Destiny 2, refining assets to reflect the passage of time and evolving story events, while preserving the original's essence. It was a rewarding challenge to revitalize this fan-favorite map.
