I worked on this beautiful overgrown castle while collaborating with Jeff Horal.
Some of the areas I was privileged to work on for this dynamic pvp map for Destiny 2.
I really enjoyed working on the art for this pvp map. It's a very action packed map with a smaller footprint. Making it ideal for shotguns and close range weapons. I had a blast play-testing this with the team.
For this map, my responsibility was to take a classic Destiny 1 map and bring it to the Destiny 2 quality. Many assets where updated in order to reflect time passing and story events that the player experienced during the campaign.